Fix imports, edit meshes, manage textures, adjust pivots, and batch process — all without leaving the Unity Editor. No external tools needed.
Transform baking for static meshes and armatures. Bone reorientation with presets. Fix Blender axis issues with one click. Full model statistics dashboard.
Combine multiple mesh objects into a single optimized mesh. Full support for skinned meshes with proper bone mapping. Drag-and-drop interface for effortless workflow.
Modify pivot points with presets or place a visual pivot handle directly in the Scene View for custom positioning. Full position and rotation control with live preview.
Automatically find and link textures to materials by filename patterns. Supports albedo, metallic, normal, AO, emission, and more. Extract and manage materials from a unified dashboard.
Visually select triangles directly in the Scene View using paint brush, box select, or click modes. X-ray mode sees through geometry. Separate into new FBX files.
Process multiple FBX files at once. Delete children by pattern, extract meshes, bake transforms, recalculate normals, combine meshes, auto-link textures — all in configurable batches.
Visual dependency management for Unity Assembly Definitions. Understand, analyze, and optimize your project's architecture.
Pan, zoom, drag. Visual dependency graph with multiple layout algorithms.
Detect missing, unused, circular, and duplicate references automatically.
Iteratively fix all dependency issues until your project is clean. One click.
Monitor and benchmark assembly compilation times. Find bottlenecks.
See which assemblies recompile when one changes. Understand ripple effects.
Save and restore graph layouts and assembly states for comparison.
Lightweight tools that solve specific pain points in your Unity workflow.
Automates texture assignment to materials with intelligent type detection. Recognizes normal maps, metallic, roughness, AO, and albedo by filename. Configures correct import settings automatically.
Get Free on Asset Store
Fix coordinate system misalignment from Blender and other 3D tools. Visual axis selection, mesh data transformation, non-destructive with full reset capability.
Get on Asset Store
Get in Touch
JdogLabs builds professional editor tools for Unity developers. Have questions, feedback, or feature requests? Reach out.